Live productions depend on cameras that can react quickly to changing scenes. A pan-tilt-zoom camera can move across a venue, follow an event, tighten its…
Video latency is the time between an event occurring in front of a camera and that event appearing on a viewer’s screen. In a modern media operation, this…
Broadcast systems frequently receive video feeds that appear active while carrying no usable programme content. A satellite contribution may have lost its…
Sports broadcasting produces an extraordinary volume of video. A single match may contain several camera feeds, commentary tracks, replays, interviews, sponsor…
Broadcast workflows generate two valuable but often separate streams of information. Electronic programme guides describe what should be on air, including…
Black frames are among the simplest video defects to describe and one of the most disruptive to broadcast. A sudden loss of picture may appear as a brief dark…
Broadcast streams contain far more repetition than viewers usually notice. A commercial break may replay the same advertisement several times, while a live…
High dynamic range video is changing the way broadcasters capture, produce, distribute, and preserve visual content. HDR can display brighter highlights,…
A long video contains far more visual information than a viewer can inspect quickly. Editors, archivists, producers, and researchers often need a fast way to…